And it works!! I'll try to add the Angles too, right now it only puts location, but I'm sure it's not too hard.
I'll send it to whoever wants to use it. It is basic but very effective and absolutely Leak-Free. I'll try to use it to make the formation in the barracks.
krisserz Admin
Posts : 116 Reputation : 1 Join date : 2009-05-06 Age : 30
Subject: Re: Muahahahaha Fri May 08, 2009 10:08 pm
Why you named it Muhahaha?? xP
stickydude13 Private
Posts : 167 Reputation : 3 Join date : 2009-05-05
Subject: Re: Muahahahaha Sat May 09, 2009 8:38 am
cuz im so proud not to have stolen someone's triggers and done it all by myself xP
krisserz Admin
Posts : 116 Reputation : 1 Join date : 2009-05-06 Age : 30
Subject: Re: Muahahahaha Sat May 09, 2009 4:18 pm
Ahh ^^
stickydude13 Private
Posts : 167 Reputation : 3 Join date : 2009-05-05
Subject: Re: Muahahahaha Thu May 21, 2009 11:06 am
There is a custom script in it, like getenumunitx (or y) something like that, but if I replace Y or X by Angle, it won't work, should it say UnitFacingPoint?